The game includes graphics and animations that its level designs and play logic leave unused.

UFO

The UFO never spawns.

ufo
The game carries a whole UFO: two sprite frames, an animation and a behavior handler. Nothing spawns it, so it never appears in play.

Angry-face brick

The level designs omit the angry-face brick.

angry_face_bricks
Its design and colors are defined, but the level layouts never place it.

Golden-brick gleam

The golden brick has a flash that never plays.

golden_gleam
The gleam sequence is present in the break-animation table, but no brick selects it. The durability classes assign no tiles to it.
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