← AA79 Brick state map Map AB60 → Brick break-animation sequences
AB1B: Tile-code to durability-class table
Maps a brick's tile code to its durability class.
Runs of tile codes, each closed by $FF. A run's position is its class number.
brick_durability_classes AB1B DEFB $00,$5D,$62,$6C,$79,$7D,$81,$85 Plain bricks, every prize glyph, and the silver bricks' last-hit faces
AB23 DEFB $89,$8D,$91,$95,$99,$9D,$A1,$A5
AB2B DEFB $B0,$B3,$B6,$B9,$BD,$C1,$FF
AB32 DEFB $59,$70,$71,$72,$73,$74,$75,$76 The golden brick, in its plain face and in every frame of its twinkle and gleam
AB3A DEFB $77,$78,$A9,$AA,$AB,$AC,$AD,$AE
AB42 DEFB $AF,$FF
AB44 DEFB $5F Silver-1 brick, unhit
AB45 DEFB $FF
AB46 DEFB $5E Silver-1 brick after one hit
AB47 DEFB $FF
AB48 DEFB $63 Silver-2 brick, unhit
AB49 DEFB $FF
AB4A DEFB $FF No tiles
AB4B DEFB $64 Glue prize brick
AB4C DEFB $FF
AB4D DEFB $68 Bomb prize brick
AB4E DEFB $FF
AB4F DEFB $65 Missile prize brick
AB50 DEFB $FF
AB51 DEFB $66 Expand prize brick
AB52 DEFB $FF
AB53 DEFB $69 Double bat prize brick
AB54 DEFB $FF
AB55 DEFB $6B Double score prize brick
AB56 DEFB $FF
AB57 DEFB $6A Extra life prize brick
AB58 DEFB $FF
AB59 DEFB $E3 Slow ball prize brick
AB5A DEFB $FF
AB5B DEFB $67 Safety net prize brick
AB5C DEFB $FF
AB5D DEFB $FF No tiles
AB5E DEFB $FF No tiles
AB5F DEFB $FF No tiles
← AA79 Brick state map Map AB60 → Brick break-animation sequences
Fork me on GitHub