← A99B Register a brick hit Map AB1B → Tile-code to durability-class table
AA79: Brick state map
Per-brick state over the 9×9 field, two bytes per brick slot. The first is the class whose break animation the slot plays, or 0 for none. The second is its sub-frame counter. While a revealed glyph rests in the slot, the first holds the finished marker, or the slow ball glyph's loop class. The counter then times the glyph's lifetime.
brick_state_map AA79 DEFS $A2
← A99B Register a brick hit Map AB1B → Tile-code to durability-class table
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