| ← C21C | Map | C2A9 → |
C2A3: Busy-wait delay of BC iterations
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Busy-waits BC iterations (0 means 65536) – the game's general-purpose pause for attract screens and inter-screen waits.
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| delay | C2A3 | DEC BC | Count the 16-bit value down and loop until it reaches zero. | ||||||||
| C2A4 | LD A,B | ||||||||||
| C2A5 | OR C | ||||||||||
| C2A6 | JR NZ,delay | ||||||||||
| C2A8 | RET | ||||||||||
| ← C21C | Map | C2A9 → |
