| ← B787 | Map | B79B → |
B78F: Play the second-ball spawn sound
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The sound when ball B spawns.
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| sfx_ball_b_spawn | B78F | LD D,$64 | Start the run at its first period. | |
| B791 | LD C,$14 | |||
| sfx_ball_b_spawn_0 | B793 | CALL sound_blip | Emit one cycle at the current pitch period. | |
| B796 | INC D | Lower the pitch one step, count this cycle off, and repeat until the run is done. Mirror of the upward sweep, which raises it. | ||
| B797 | DEC C | |||
| B798 | JR NZ,sfx_ball_b_spawn_0 | |||
| B79A | RET | |||
| ← B787 | Map | B79B → |
