← 5B58 Secondary-object and missile-bat state Map 5B67 → Blast center, death pause and level-clear state
5B61: Effect-driver arm flags
One arm flag per effect
fx_bat_missile_arm 5B61 DEFB $00 Swap the bat to the missile sprite
fx_bat_normal_arm 5B62 DEFB $00 Restore the normal bat sprite
fx_retract_arm 5B63 DEFB $00 Retract the secondary object. It also counts the animation's frames, 1 to 16.
fx_grow_arm 5B64 DEFB $00 Grow the expanded bat. It also counts the animation's frames, 1 to 8.
fx_shrink_arm 5B65 DEFB $00 Shrink the expanded bat. It also counts the animation's frames, 1 to 8.
fx_bomb_arm 5B66 DEFB $00 Detonate a bomb. It also counts the blast's frames, 1 to 16.
← 5B58 Secondary-object and missile-bat state Map 5B67 → Blast center, death pause and level-clear state
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