| ← 5B58 | Map | 5B67 → |
5B61: Effect-driver arm flags
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One arm flag per effect
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| fx_bat_missile_arm | 5B61 | DEFB $00 | Swap the bat to the missile sprite |
| fx_bat_normal_arm | 5B62 | DEFB $00 | Restore the normal bat sprite |
| fx_retract_arm | 5B63 | DEFB $00 | Retract the secondary object. It also counts the animation's frames, 1 to 16. |
| fx_grow_arm | 5B64 | DEFB $00 | Grow the expanded bat. It also counts the animation's frames, 1 to 8. |
| fx_shrink_arm | 5B65 | DEFB $00 | Shrink the expanded bat. It also counts the animation's frames, 1 to 8. |
| fx_bomb_arm | 5B66 | DEFB $00 | Detonate a bomb. It also counts the blast's frames, 1 to 16. |
| ← 5B58 | Map | 5B67 → |
