← 5B56 Golden-twinkle timer Map 5B61 → Effect-driver arm flags
5B58: Secondary-object and missile-bat state
What the secondary object holds, and whether the missile bat is up.
missile_shot 5B58 DEFB $00 Set when the secondary object holds the missile shot, clear when it holds a real ball B
missile_active 5B59 DEFB $00 Missile active: 1 while the missile prize is in effect, 0 otherwise
5B5A DEFS $07 Unused
← 5B56 Golden-twinkle timer Map 5B61 → Effect-driver arm flags
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