← 5B10 Ball B state Map 5B33 → Bounce codes for the frame
5B28: Brick-hit and sweep pointers
hit_brick_addr 5B28 DEFW $0000 Tile-map address of the brick last struck, by a ball, an inhabitant or the starburst
scan_cell_ptr 5B2A DEFW $0000 Tile-map address of the sweep's current cell
scan_anim_seq_ptr 5B2C DEFW $0000 Start of the break-animation sequence the sweep plays into its current cell
cluster_center_addr 5B2E DEFW $0000 Tile-map address of the bomb blast's center brick, or of the top-left brick slot of its 3×3 block once the bomb detonates
5B30 DEFB $00,$00,$00 Unused
← 5B10 Ball B state Map 5B33 → Bounce codes for the frame
Fork me on GitHub