← E9E0 Wheel sprite source, 4 frames Map EB20 → Back buffer tail
EA60: H-rotor sprite source, 6 frames
H-rotor frames, animated by the H-rotor animation.
spr_h_rotor_1
spr_h_rotor_1 EA60 DEFB $00,$00,$00,$00,$0E,$70,$1D,$E8
EA68 DEFB $1D,$E8,$1D,$E8,$FD,$EB,$FD,$EB
EA70 DEFB $1D,$E8,$FD,$EB,$1D,$E8,$1D,$E8
EA78 DEFB $1D,$E8,$0A,$50,$00,$00,$00,$00
spr_h_rotor_2
spr_h_rotor_2 EA80 DEFB $00,$00,$00,$00,$38,$1C,$74,$3A
EA88 DEFB $74,$3A,$74,$3A,$F4,$3A,$F4,$3A
EA90 DEFB $74,$3A,$F4,$3A,$74,$3A,$74,$3A
EA98 DEFB $74,$3A,$28,$14,$00,$00,$00,$00
spr_h_rotor_3
spr_h_rotor_3 EAA0 DEFB $00,$00,$00,$00,$60,$07,$B0,$0E
EAA8 DEFB $B0,$0E,$B0,$0E,$B0,$0E,$B0,$0E
EAB0 DEFB $B0,$0E,$B0,$0E,$B0,$0E,$B0,$0E
EAB8 DEFB $B0,$0E,$60,$05,$00,$00,$00,$00
spr_h_rotor_4
spr_h_rotor_4 EAC0 DEFB $00,$00,$00,$00,$C0,$01,$A0,$03
EAC8 DEFB $A0,$03,$A0,$03,$A0,$03,$A0,$03
EAD0 DEFB $A0,$03,$A0,$03,$A0,$03,$A0,$03
EAD8 DEFB $A0,$03,$40,$01,$00,$00,$00,$00
spr_h_rotor_5
spr_h_rotor_5 EAE0 DEFB $00,$00,$00,$00,$E0,$06,$D0,$0D
EAE8 DEFB $D0,$0D,$D0,$0D,$D0,$0D,$D0,$0D
EAF0 DEFB $D0,$0D,$D0,$0D,$D0,$0D,$D0,$0D
EAF8 DEFB $D0,$0D,$A0,$06,$00,$00,$00,$00
spr_h_rotor_6
spr_h_rotor_6 EB00 DEFB $00,$00,$00,$00,$38,$1C,$74,$3A
EB08 DEFB $74,$3A,$74,$3A,$74,$3B,$74,$3B
EB10 DEFB $74,$3A,$74,$3B,$74,$3A,$74,$3A
EB18 DEFB $74,$3A,$28,$14,$00,$00,$00,$00
← E9E0 Wheel sprite source, 4 frames Map EB20 → Back buffer tail
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