← BC01 Horizontally mirror the object sprite bank in place Map BC25 → Read the player's controls into the control bitfield
BC23: Player control state
The live control bits, then the input device.
controls BC23 DEFB $00
input_device BC24 DEFB $00 Input device: 0 for the keyboard, 1 for a Kempston joystick, 2 and 3 for the two key-set joysticks on the 6–0 keyboard row
← BC01 Horizontally mirror the object sprite bank in place Map BC25 → Read the player's controls into the control bitfield
Fork me on GitHub