← B9B4 Emit one square-wave cycle (the sound primitive) Map B9C6 → Sprite drawer's saved stack pointer
B9C2: Effect step counters
The step counters of four of the counted-step effects described at the sound primitive, one byte per effect.
sfx_net B9C2 DEFB $00 Safety net flash
sfx_bomb B9C3 DEFB $00 Bomb detonation
sfx_grow B9C4 DEFB $00 Bat grows
sfx_shrink B9C5 DEFB $00 Bat shrinks
← B9B4 Emit one square-wave cycle (the sound primitive) Map B9C6 → Sprite drawer's saved stack pointer
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