← A0A1 Animate the safety net prize's timed barrier (per-frame) Map A157 → Pending inhabitant-deflection headings, one cell per pool slot
A14F: Per-slot heading codes, one per object-pool slot
bat_heading A14F DEFB $00 The bat's heading cell, first of the per-slot heading codes
ball_a_heading A150 DEFB $00 Ball A's heading code
ball_b_heading A151 DEFB $00 Ball B's heading code
inhabitant_heading A152 DEFB $00,$00,$00,$00,$00 The five inhabitants' heading codes
← A0A1 Animate the safety net prize's timed barrier (per-frame) Map A157 → Pending inhabitant-deflection headings, one cell per pool slot
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