← 9AF3 Drag every caught ball up with the bat Map 9B28 → Compute the tile-map probe origin for a ball
9B23: Drag every caught ball down with the bat
Drags any ball stuck on the bat down by the same pixel step the bat just moved. It shares the body of the upward drag.
Input
A vertical step, in pixels
drag_caught_down 9B23 LD B,A Hold the step in B and enter the shared drag with the ADD A,B opcode.
9B24 LD A,$80
9B26 JR drag_caught_up_0
← 9AF3 Drag every caught ball up with the bat Map 9B28 → Compute the tile-map probe origin for a ball
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