← 5B73 Bat movement inputs Map 5B82 → Prize and despawn requests
5B7A: Object scratch and step
work_x 5B7A DEFB $00 Work X: the pixel X of the spawn position
work_y 5B7B DEFB $00 Work Y: the pixel Y of the spawn position
5B7C DEFB $00 Unused
ball_gem_frame 5B7D DEFB $00 Ball gem frame: 0 while no ball gem is out, otherwise its animation frame
prize_on_field_latched 5B7E DEFB $00 The steady copy of the on-field prize flag, latched at the end of each sweep
5B7F DEFB $00 Unused
object_step 5B80 DEFB $00 Pixel step of the object in motion: its speed, less 1 above speed 1
probe_block_code 5B81 DEFB $00 Wall-probe result: bit 0 set when the cell ahead is solid, bit 1 set when the second probed cell is
← 5B73 Bat movement inputs Map 5B82 → Prize and despawn requests
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